2016年下半年软件设计师真题答案(上午)

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  • 卷面总分:75分
  • 试卷类型:真题考试
  • 测试费用:免费
  • 答案解析:是
  • 练习次数:1926次
  • 作答时间:150分钟
试卷简介
2016年下半年软件设计师真题答案(上午),本试卷总分75分,共有75道小题。
试卷预览
1

Software entities are more complex for their size than perhaps any other humanconstruct, because no two parts are alike (at least above the statement level). If they are, wemake the two similar parts into one, a( 71 ), open or closeD. In this respect software systemsdiffer profoundly from computers, buildings, or automobiles, where repeated elements abounD.

Digital computers . are themselves more complex than most things people build; they have very large numbers of states This makes conceiving, describing, and testing them harD. Software systems have orders of magnitude more( 72 )Likewise, a scaling-up of a software entity is not m erely a repetition of the same elementsm larger size; it is necessarily an mcrease in the number of different elements. In most cases, the elements interact with each other in some( 73 )fashion: and the complexity of the wholencreases much more than linearly.

The complexity of software is a(an)( 74 )property, not an accidental one Hencedescriptions of a software entity that abstract away its complexity often abstract away its essence.Mathematics and the physical sciences made great strides for three centuries by constructingsimplified models of complex phenomena, deriving properties fiom the models, and verifyingthose properties experimentally. This worked because the complexities( 75 )in the modelswere not the .essential properties of the phenomena: It does not work when the complexities are the essence.

Many of the classical problems of developing software products derive from this essential complexi and its nonlinear uicreases with size. Not only .technical problems but management problems as well come from the coin plexity.

  • A.fixed
  • B.Included
  • C.ignored
  • D.stabilized
5

Software entities are more complex for their size than perhaps any other humanconstruct, because no two parts are alike (at least above the statement level). If they are, wemake the two similar parts into one, a( 71 ), open or closeD. In this respect software systemsdiffer profoundly from computers, buildings, or automobiles, where repeated elements abounD.

Digital computers . are themselves more complex than most things people build; they have very large numbers of states This makes conceiving, describing, and testing them harD. Software systems have orders of magnitude more( 72 )Likewise, a scaling-up of a software entity is not m erely a repetition of the same elementsm larger size; it is necessarily an mcrease in the number of different elements. In most cases, the elements interact with each other in some( 73 )fashion: and the complexity of the wholencreases much more than linearly.

The complexity of software is a(an)( 74 )property, not an accidental one Hencedescriptions of a software entity that abstract away its complexity often abstract away its essence.Mathematics and the physical sciences made great strides for three centuries by constructingsimplified models of complex phenomena, deriving properties fiom the models, and verifyingthose properties experimentally. This worked because the complexities( 75 )in the modelswere not the .essential properties of the phenomena: It does not work when the complexities are the essence.

Many of the classical problems of developing software products derive from this essential complexi and its nonlinear uicreases with size. Not only .technical problems but management problems as well come from the coin plexity.

  • A.surface
  • B.Outside
  • C.exterior
  • D.Essential
5

Software entities are more complex for their size than perhaps any other humanconstruct, because no two parts are alike (at least above the statement level). If they are, wemake the two similar parts into one, a( 71 ), open or closeD. In this respect software systemsdiffer profoundly from computers, buildings, or automobiles, where repeated elements abounD.

Digital computers . are themselves more complex than most things people build; they have very large numbers of states This makes conceiving, describing, and testing them harD. Software systems have orders of magnitude more( 72 )Likewise, a scaling-up of a software entity is not m erely a repetition of the same elementsm larger size; it is necessarily an mcrease in the number of different elements. In most cases, the elements interact with each other in some( 73 )fashion: and the complexity of the wholencreases much more than linearly.

The complexity of software is a(an)( 74 )property, not an accidental one Hencedescriptions of a software entity that abstract away its complexity often abstract away its essence.Mathematics and the physical sciences made great strides for three centuries by constructingsimplified models of complex phenomena, deriving properties fiom the models, and verifyingthose properties experimentally. This worked because the complexities( 75 )in the modelswere not the .essential properties of the phenomena: It does not work when the complexities are the essence.

Many of the classical problems of developing software products derive from this essential complexi and its nonlinear uicreases with size. Not only .technical problems but management problems as well come from the coin plexity.

  • A.tstates
  • B.parts
  • C.conditions
  • D.Expressions
5

Software entities are more complex for their size than perhaps any other humanconstruct, because no two parts are alike (at least above the statement level). If they are, wemake the two similar parts into one, a( 71 ), open or closeD. In this respect software systemsdiffer profoundly from computers, buildings, or automobiles, where repeated elements abounD.

Digital computers . are themselves more complex than most things people build; they have very large numbers of states This makes conceiving, describing, and testing them harD. Software systems have orders of magnitude more( 72 )Likewise, a scaling-up of a software entity is not m erely a repetition of the same elementsm larger size; it is necessarily an mcrease in the number of different elements. In most cases, the elements interact with each other in some( 73 )fashion: and the complexity of the wholencreases much more than linearly.

The complexity of software is a(an)( 74 )property, not an accidental one Hencedescriptions of a software entity that abstract away its complexity often abstract away its essence.Mathematics and the physical sciences made great strides for three centuries by constructingsimplified models of complex phenomena, deriving properties fiom the models, and verifyingthose properties experimentally. This worked because the complexities( 75 )in the modelswere not the .essential properties of the phenomena: It does not work when the complexities are the essence.

Many of the classical problems of developing software products derive from this essential complexi and its nonlinear uicreases with size. Not only .technical problems but management problems as well come from the coin plexity.

  • A.linear
  • B.nonlinear
  • C.Parallel
  • D.Addititive
5

与地址220.112.179.92匹配的路由表的表项是( )。

  • A.220.112.145.32/22
  • B.220.112.145.64/22
  • C.220.112.147.64/22
  • D.220.112.177.64/22
5

Software entities are more complex for their size than perhaps any other humanconstruct, because no two parts are alike (at least above the statement level). If they are, wemake the two similar parts into one, a( 71 ), open or closeD. In this respect software systemsdiffer profoundly from computers, buildings, or automobiles, where repeated elements abounD.

Digital computers . are themselves more complex than most things people build; they have very large numbers of states This makes conceiving, describing, and testing them harD. Software systems have orders of magnitude more( 72 )Likewise, a scaling-up of a software entity is not m erely a repetition of the same elementsm larger size; it is necessarily an mcrease in the number of different elements. In most cases, the elements interact with each other in some( 73 )fashion: and the complexity of the wholencreases much more than linearly.

The complexity of software is a(an)( 74 )property, not an accidental one Hencedescriptions of a software entity that abstract away its complexity often abstract away its essence.Mathematics and the physical sciences made great strides for three centuries by constructingsimplified models of complex phenomena, deriving properties fiom the models, and verifyingthose properties experimentally. This worked because the complexities( 75 )in the modelswere not the .essential properties of the phenomena: It does not work when the complexities are the essence.

Many of the classical problems of developing software products derive from this essential complexi and its nonlinear uicreases with size. Not only .technical problems but management problems as well come from the coin plexity.

  • A.task
  • B.job
  • C.subroitune
  • D.Program
5

如果路由器收到了多个路由协议转发的关于某个目标的多条路由,那么决定采用哪条路由的策略是( )。

  • A.选择与自己路由协议相同的
  • B.选择路由费用最小的
  • C.比较各个路由的管理距离
  • D.比较各个路由协议的版本